Tuesday, July 30, 2013

Great experience from player: Imagination of Diablo3 system of development



  I started Diablo 3 once it was released and I liked it very much. For the 1.0.4 where the most changes, i was very satisfied. Unfortunately,it is still a problem for my favorite feature.


At the beginning of the feature. I thought that it is a very nice  - destroy those  moderate belongings and have a chance to re-forged into better equipment. From design concept, which makes all the magic items have a role - equipment upgrades or decomposition retry. The result is that I am using this function, the more, the more I am disappointed and dissatisfied.

I almost exploded all 61 items above the mean, and spent millions trying to forge a new gold coins to upgrade or make some worthwhile lost the auction house to sell something. Needless to say, I spent on forging a sheer waste of gold. Those worthy of selling goods (non-expert mode) served in the U.S. auction house almost nobody cares, finally sold out one after the discovery ends meet.

The game has a lot of moderate  items, and players are almost too lazy to decomposition. Decomposition of materials made for those players who try blacksmith, it will soon be little value to nothing. Plus break out of the blue and gold two forged material imbalance between the number - blue items turned out to be a constraint causes.



Perhaps this feature was first designed as a gold recovery mechanisms and ways to curb inflation. I do not think this is a bad idea, but expensive players on this feature allows a wide berth. I very much hope that this feature can be as rich as the original design elements of the game, but before I refuse to spend a coin in forged.

To solve this problem, so this feature more useful. I believe that further reduce or completely cancel the forging costs, and increase the demand for forged material would be better. This will not only encourage players to use more blacksmith, but also allows decomposition equipment more valuable and meaningful, so that all items have existence. This can greatly enlivened forged material in the commodity market position and let forging value for money. In addition, it also allows goods market is also more competitive. Also, I learned from other people that got a good suggestion: Use a different type of non-magical items to replace forging prices. Even so white goods are also worthwhile.




Summarized below.

Forging problems

* Too expensive forging grade.

* Decomposed material is almost no value.

* Excessive garbage items flooded the auction house.

* Decomposition of blue and gold quantity of material imbalance - blue items become a limiting factor.

Solution

* Remove / reduce forging prices.

* Forged items increased the amount of material required for the decomposition or you want to demand a non-forging equipment, magic items.

* Balancing blue and gold material decomposition.

Benefit

* Commodity market by strengthening the material to improve the economy.

* Encourage players to multi-recycling and forging.

* Let the garbage items have some value.




Welcome to give me more feedback. I want to see forging ideas which can become a more useful and worth using functions. This feature, if designed properly, it will be unlimited potential!

Tuesday, July 23, 2013

Blizzard-Diablo3 NO PS4 out till 2014


After having announced the release of Diablo 3 for PlayStation 3 and Xbox 360 on September 3 for some weeks yet, developers now stated in an interview, that the PlayStation 4 edition of this game is now going to get released at the same time as the next-gen console. Thus, fans will have to keep patient until year 2014 before Diablo 3 will be playable also on PlayStation 4. 

A version for the at the end of this year coming Xbox One has not been announced by Blizzard, yet - but it's pretty probable, that it might get released for Xbox One as well. During an interview with developers from Blizzard, it was not only said that Diablo 3 won't become a launch title for PlayStation 4, but also that it's not going to be a next-gen launch title. Blizzard has neither confirmed nor declined these statements and rumours around this game to date.

Diablo 3 fans having an Xbox One should hold out hope of a quite foreseeable release for the Microsoft console. It's going to get released for sure on September 3 for PlayStation 3 and Xbox 360.

Thursday, July 18, 2013

Rocking totally free Diablo3 gold

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Wednesday, July 17, 2013

luxury item D3 item :Immortal Saw ,Origin Defiance


Immortal Saw


Rare axe
981.2 Damage per second
489-1021 damage
1.3 attacks per second


Origin Defiance

Origin Defiance
+98-390 damage
+63 strength
+58 intelligence
regenerates 88 life per second
18% better chance of finding magical items
+15 maximum arcane power(wizard only







Which one do you like the Diablo3 item? which one you are going to get it? that's amazing Damage for Immortal saw.....


Monday, July 15, 2013

How to get safe Diablo III gold?









With the increasing of gold selling site, more and more buyers has considering whether the account would be safe or not while the process of ordering, and this is the most important part to evaluate a site.

I was asked some of sites to give a little advice about the experience to protect their game account. Actually, i just know how to let my account last long, ways of ensuring account safe while you are receiving gold from third party, i cant do....LOL. following information will help you so much to keep your account:

Firstly: Choosing a site with a "little " reputation,is legal for gold which will be sent to you, will be delivered by real person, will the gold farmed by game player ect. you have to know from your game friends or find their ranks online before making delivery.

secondly: Dont trade your  others account or your friends once got your gold from seller. It maybe will be caught by GM.

Thirdly: Don't trade back your gold in the game when you received one person. some of scammers who disguised himself as seller to cheat your eyes,or contacting CS Rep to make sure.

That's all i know it, Hope could  help players.



Monday, July 8, 2013

Introduction of D3

PS3 and Xbox 360 street date
03,09,2013

Diablo III, while featured completely in 3D with a 3D environment, will follow closely in Diablo II's track by using the classic isometric view, fast gameplay, and randomized content for high replayability. Some changes have been made in order to make the game more welcoming to new players, to ramp up the difficulty more smoothly, and to create a "deep and engaging" combat system. The Diablo III developers took inspiration from previous games in the series, as well as World of Warcraft, and other different games such as Zelda and God of War.